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| Clone Commander Wolffe (Desert Gear)
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Model Andrea CC-13917, Photo by Andrea CC-13917
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| Visit the Gallery for this Costume for more models and parts views.
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Description: Clone Commander Wolffe (Desert Gear)
Prefix: CC
Detachment: Clone Trooper Detachment
Context: The Clone Wars, Season 6
CC-3636, nicknamed Wolffe, was a clone commander who fought during the Clone Wars, serving under the command of Jedi General Plo Koon as leader of a clone squad named Wolfpack, a division of the 104th Battalion. Assisting Plo Koon on his missions Commander Wolffe has to work in all possible surroundings. While searching for the lost lightsaber of Jedi Master Sifo Dyas Wolffe has to get through the sandstorms of a desert planet. Equipped with his desert gear he and the Wolfpack were able to survive this unfriendly environment.
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For 501st membership only the requirements in black need to be met.
In the page below, items listed in blue are recommended features that will improve the quality of the costume. Items listed in red are intended to further enhance the finished costume.
Special Notes:
• The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
• Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
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This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.
- This document is not intended to be a detailed how-to on costume construction; rather a visual guide to be used for 501st costume approval. Details on construction may be found on the respective costume detachment web forum.
- GMLs uncertain about an aspect of submitted costume shall post questions in the appropriate DL/GML peer review section of the Legion forum.
- Measurements given in this document are intended to be approximate and generalized; not criteria for approval.
- Requirements for all 501st costumes are proportional to the wearer in scale, fit and size.
- Text descriptions are only one part of the guideline. GML's and costumers must consider both text and pictures (CRL and Reference) when reviewing the costume.
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| Required Costume Components
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The following costume components are present and appear as described below.
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Helmet
- Desert Wolffe animated style helmet.
- Helmet dome similar to shape of Snowtrooper.
- Face shield includes nose ridge about 2 inches wide extending from brow down to frown.
- Face shield includes black filters mounted on both sides of chin.
- Helmet painted matte dark grey with matte white Wolf design.
- Helmet is weathered with shades of grey.
- Red triangle above the brow with 3 yellow 'kill' stripes on both sides.
- Dark gray RF stalk mounted on the outside of the ear.
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Neckseal
- Desert Wolffe animated style neckseal.
- Divided in 2 parts. Dark gray on the lower half of neck, and white on upper half.
- Neck Seal is weathered with shades of grey.
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Undersuit
- Desert Wolffe animated style undersuit.
- Dark gray Bodysuit with cushions embroidered in a rectangular shape on the legs, arms rhomboidal, on the abdomen in the shape of "X" and the remaining bust is rectangular.
- Body suit is weathered with shades of grey – black.
- Weathering should match visual references.
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Shoulder Armor
- Desert Wolffe animated style shoulder armor.
- The left shoulder is painted matte dark-gray with tribal motif.
- Left shoulder also includes a mounted antenna array.
- Right shoulder is painted matte dark-gray with the wolf head emblem.
- Two semi oval lines on the outside edges of each shoulder painted in matte white.
- (7) Trapezoid shapes around the edges of each shoulder painted matte white.
- Shoulders are tear drop in shape with all rounded edges.
- Shoulder armor is not symmetrical.
- The shoulders slightly curve back at the bottom.
- Armor is weathered with shades of grey.
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Forearm Armor
- Desert Wolffe animated style forearm armor.
- Armor is painted matte or satin white.
- Dark-gray markings are painted as shown.
- Armor is rounded near elbow.
- The raised dark-grey detail covers only the front part of the forearm.
- (2) Black square details on bottom of each forearm near wrist.
- Armor is weathered with shades of dark-grey.
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Hand Plates
- Desert Wolffe animated style hand plates.
- Armor is painted matte dark-gray with a matte white border (.5 inch wide).
- Armor is weathered with shades of grey.
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Gloves
- Desert Wolffe animated style gloves.
- White gloves over the wrist made of leather, nylon, or other low pile fabrics.
- Gloves cover any exposed skin.
- Gloves do not show any labels or logos when the armor is worn.
- Gloves are weathered with shades of grey.
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Chest Armor
- Desert Wolffe animated style chest armor.
- Armor is painted matte white.
- Top section of the chest has a matte dark-gray area as shown.
- Lower portion of the chest has a squared notch for the abdomen armor to fit into.
- Chest and back plate match together at the sides and shoulders with no open gap.
- Butted seam lines are permitted if required.
- Shoulder straps fit into the tops of the chest and back.
- (2) Pouches mounted on chest as shown. Painted 'desert' brown. Straps extend from behind pouches to back of armor.
- Armor is weathered with shades of grey.
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Back Armor
- Desert Wolffe animated style back armor.
- Armor is painted matte or satin white.
- Top section of back armor has dark-gray area extending up to the detail plate as shown.
- Chest and back plate match together at the sides and shoulders with no open gap.
- Butted seam lines are permitted if required.
- Shoulder straps fit into the tops of the chest and back.
- Armor is weathered with shades of grey.
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Backpack
- Desert Wolffe animated style backpack.
- Backpack is painted matte white.
- Two details in the upper left are painted one red and one blue. All other details are painted matte white.
- A rigid tube extends from the top of the backpack to the front facing side.
- On sides of the Backpack there are (2) rectangles near the top, and a circle with a center raised detail at the bottom as shown.
- Backpack is weathered with shades of grey.
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Belt
- Desert Wolffe animated style belt.
- Belt and boxes are painted matte white.
- (2) cylinder canisters are present on front of belt. Both are painted ‘desert’ brown and details are in dark gray.
- Trapezoid shaped soft cod, extends down to mid-thigh.
- Cod has 'desert' brown color.
- Belt has raised details as shown.
- Two oblique and two small rectangles on front of belt.
- Four small rectangles on rear of belt.
- All are positioned in a symmetrical manner.
- Side boxes are painted matte or satin white.
- Belt is weathered with shades of grey.
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Kama
- Desert Wolffe animated style kama.
- The kama is made of black suede like material, or heavy canvas and has rounded corners.
- At the end of the kama there is a decoration similar to the gray wolf teeth.
- Kama is weathered with shades of grey.
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Holsters
- Desert Wolffe animated style holsters.
- Holsters are painted matte or satin white.
- Holsters may connect to the belt via straps or directly to the kama with no visible attachment.
- Holster is weathered with shades of grey.
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Lower Leg Armor
- Desert Wolffe animated style lower leg armor.
- Armor is painted matte white.
- (4) Horizontal recessed lines painted grey. Lines are symmetrical about 2–3 inches between each other and wrap around entire leg.
- Knee armor is integrated with the lower leg.
- Outer seam of the shin is seamless.
- A clam-shell opening on the inner seam is acceptable
- Armor is weathered with shades of grey.
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Boots
- Desert Wolffe animated style boots.
- The shoes are satin white in color.
- The edge of the sole is flat and has notches cut into it.
- Raised detail located on the toe and includes a center strip running from the toe to the ankle.
- Boots are weathered with shades of grey.
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| Optional Accessories
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Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.
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DC-17 Hand Blaster (animated style)
Manufactured by BlasTech Industries, DC-17 pistols are designed for use as secondary weapons. Because they are widely recognized for their high stopping power and firing rate, many battlefield officers use them as primarily combat weapons.
- This is the animated variant of the DC-17 blaster.
- The number of pistols carried is dependent on the amount of holsters.
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This document and all of the images within were created by and are the property of the 501st Legion. Other media owned by Lucasfilm Ltd and Disney are used under authorization. All other uses are prohibited. The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it follows generally accepted ground rules for Star Wars fan groups. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. Copyright and Trademark Lucasfilm Ltd. All rights reserved. Used under authorization.